Strip 588 - "You should probably ditch the armor first"

6th Jan 2018, 12:00 AM in Cave of No Return
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Average Rating: 5 (1 votes)

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Zilfallion 6th Jan 2018, 6:32 AM edit delete reply
Man, initiative can suck sometimes. You can have the perfect action ready, and then either a team mate or enemy moves before you go and it all becomes worthless. Although that's usually only really a matter with AoE spells and a few odd movement things. Or when everything dies before you get to go. That's why you invest in initiative.
Belzera 7th Jan 2018, 8:09 AM edit delete reply

Ah man, Initiative gotta love it.

At least it isn't a system where you can easily and often die in one singluar hit
Snowtwo 8th Jan 2018, 1:32 PM edit delete reply

Can't you delay a turn if you go before an ally?

Anyways, yea. I've had plenty of situations where the initative order screwed me over. Nice things like 'I know you're going to drink that potion and it's gonna make you stupidly strong or something, but I rolled a ****ing 2 so even with my mega DEX, feats, and features you're gonna go first'.
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